Races

Only the playable races will be listed for now. Other races will be added as their history within the world is determined. 

  • Centaurs (Civilized) have descended from their primal kin. They are rarer than the dwarves, however easier to find. They tend to live among the other races as part of the cities and societies they are attracted to. They typically find their place as scouts, protective escorts, infantry, herbalists, and artisans.
  • Dwarves live in the hills, valleys, mountains, and under the world. They make magnificent merchants, smiths, and finders of raw wealth. That said, they often stick to their community. Some travel and trade, but most are proud of their homes and have a wont to stick to them. They are, at least, more common than the Elves.
  • Elves populate a small fraction of the world. Their long lives allow them to stay hidden in the forests, mountains, and far reaches throughout the world. Few times do they meddle in the affairs of the other races. Mostly they seek to keep their lands protected and hidden. They seek to study the prophecies, Dawns of old, and a deeper meaning to things.
  • Feyling are an oddity to the world. To spot one in a life time is rare as is, more than that is nigh unheard of. They come from, what the Elves call, the Fey plane. A place of existence that is wild and overgrown with nature, a primal plane. They are the subject of study and speculation, though they are widely respected and in some cases; feared. They find themselves often travelling under some sort of disguise or with protection, seeking a way back to their own plane; or attempting to solve some greater mystery.
  • Gnomes are not particularly rare, nor are they really understood. They are tinkerers at heart and love to create, and incidentally destroy. These accident prone folk have come up with odd cities, and more odd cultures. They, among the elves, harbor Feylings closely and respect them dearly. Their trust is easy to earn, but once a bridge is burned, it is burned for good.
  • Half-Elves are not as rare as the elves. Old elven tribes, and the occasional love child have slowly created a race of its own. They are often outcast by their pure bred elven lineage. They find homes among humans, most often. It is their where they often lead a life that carries them to wisdom and clarity with age. They find themselves among council members, scholars, or trainers, and teachers. There, they are able to focus their longer lives into something more meaningful.
  • Half-Orcs have had it pretty badly with all things considering. They are the offspring of hate and war-crime, so much so that a race of their own was spurned. They often live in tribes, and hidden cities from the world. While many have found place among society, doing hard labor for jobs, most tend to stick to where eyes aren't glaring at them. They tend to find themselves among the ranks of Tiefling and Drow that venture forth from the darkness they call home.
  • Halflings find themselves in the middle of a world they want little part of. The most of them are perfectly find in their hill homes, and river towns. There they can live peaceful and uneventful lives. They can tend to their accounting, farming, and fishing with little care for Dawns, Legends, and what other nonsense that fills the younglings minds these days.
  • Humans are the most common of the races. They've learned from the success and failures of the other races and decided to live openly across the world. Their shorter lives and adaptability have led to their spread across the lands in a short time. They fit in where they can, and divide themselves where differences are too vast. They welcome most of the other races with open arms. Most…
  • Drow have been long ago driven into the depths of the world. Down there they brood and worship dark things. Much like their surface kin, the Elves, they keep to their society. Those that are not Drow, are not welcome. There are few large Drow settlements, most find home where they were able to steal it from the Dwarves. Those that find themselves among surface society find a hard life and scorn.
  • Tiefling see the same distrust as half-orc and Drow would. Beings born of foul pacts and magic. They find it tough to claim a spot among human led settlements, often stuck to disguising themselves and hiding among the world that brought them forth.

Races

Dawn of Heroes Vexar Vexar